Name: En
Age: 19
Gender: Male
Race: Human
Appearance:
En is of average height with a thin frame and build. His lavender hair
is unkempt, often windblown in some direction or another, and his eyes
are a stormy gray. Overall his appearance would be unremarkable, but
upon closer looking, his entire form is gaunt though not malnourished.
Rather he appears ill. His skin is pale and his hands are often cold. He
always wears a scarf about his neck and a vest over a worn shirt. As if
a testament to his sick nature, En's arms are covered entirely in
bandages, from shoulder to the palm of his hands. The bandages
themselves appeared aged but there is no hint of blood on the fabric.
Despite all appearances, En doesn't move with the energy of a sick boy.
His face doesn't seem to hold any other expression but an irritated
frown.
Personality: En is nothing short of rude
and a complete jerk. He is quick to lay out the insults when his mouth
is open and settles with glaring when there is nothing to say. Though he
seems to perpetually angry and irritated, this is the face that he
always wears. When angered, En isn't one for mercy and is often quite
ruthless, more often than not falling for the temptation to draw his
guns. Needless to say, he doesn't have too many friends nor cares to
make any. At his core, En is rather suspicious of everyone. This has
lead him to refrain from staying in one place. However, despite his
campaign to seemingly make an enemy of the world, En's temper is well
controlled. He has a level head and can make decisions well, even in the
heat of the moment. He seems to hold a mild dislike for churches and
its' clergymen.
History: En's real name is
Nebil Lorgancraft and his childhood was mostly unremarkable. His mother
was a housewife, as her poor health kept her confined to her home, and
his father a head scientist for the government. His father was mostly
absent for most of Nebil's childhood, and when he returned home, he
never once paid too much attention to his son. He would often argue with
his wife long into the night, but whenever Nebil would confront his
mother about newfound bruises, his mother would simply turn away,
constantly fixated on something in the distance. Despite the neglect
from his father and the growing distance he had with his mother, Nebil
always considered his life normal and never suspected anything.
When
he was about age seven, his mother disappeared without a word the night
before nor any warning signs beforehand. His father made more and more
frequent trips back home, giving neither an explanation for his mother's
absence nor any more attention than what he had offered before. If
anything it seemed he had taken his work back home. He hardly made meals
for his son, was prone to scolding the boy for his misbehavior and
stuffed pills down his throat whenever he complained about a cold or a
fever.
Eventually Nebil's health began to deteriorate just as
his mother's had. Many had begun to assume it was because of bad
genetics, but he began to have suspicions that the pills his father was
making him take daily were doing him harm. When confronting his father
about this, his father only gave a sly grin. He took his son to his
laboratory that day, had his own home demolished, and handed his only
son off to a governmental run Rune Projects. They cast away his name,
assigned him the number N-0687 and threw him into a cage. His son had
only just turned ten.
Having proved incompatible with the main
project, or perhaps a request made by his father, Nebil was transferred
to a branch project run by his father. From then on, his father began
branding rune after rune on his arms with an heated rod. Numerous test
were run to check the compatibility the runes had with the multitudes of
children, all 687 and counting of them, and more importantly, the
rune's affect on the user's health. Their intent was to create weapons
of war. Though Nebil was able to wield the rune's power, his control
over them was laughable and they deemed him a failure test after test.
Each successive use caused his health to deteriorate further, often
leading to loss of appetite and decreased desire for sleep despite the
fatigue wearing on his body. The runes inscribed on his body were
rejecting him. Nevertheless, his father continued the experiments.
It
was only six months that Nebil remained inside the laboratory before he
dared to escape. He managed to hide in a nearby run down church,
eluding the guards who had their hands full trying to cover up their
heinous projects. He wasn't, however, able to hide from his father.
Proclaiming his son's uselessness and cowardice, the man moved on his
son, intent on taking the boy's life. The ensuing struggle was quick,
leaving Nebil with the burden of slaying his own father in cold blood.
In
the nine years that elapsed, Nebil, without a place to return to for
shelter, wandered the streets and slept at any stranger's home who
pitied him enough to let him stay the night. However, his increasingly
cold attitude did not leave him in a single house for longer than a few
days. He worked as an apprentice to a weapons smith, learned how to
wield a gun, and then was able to work as a mercenary. If anyone had
ever asked where the boy had come from, he simply replied that he was a
traveler. He took on the name of En from then on, almost as a memento to
the number that his father had reduced him to. Despite the kindness of
all the people he had encountered, En's distrust of the general
populace, especially the adult figures of his life, only increased with
time.
The rest of En's fate was decided in the roleplay Song of the Raven. (There are some discrepancies with the roleplay and this profile since I hadn't fully fleshed out En in the beginning)
Weapon:
En carries two pistols openly strapped to his belt at his back. His
proficiency with the guns is above average and his carries several clips
of ammo in a pouch strapped to his leg.
Ability:
En is able to wield the power of the runes that were inscribed on his
arms. They consist of the basic runes, Fire (Igis), Water (Aqueis), Wind
(Arcus), and Earth (Terra). Two more runes were inscribed onto the back
of his hands before his escape, namely Life (Spiri) and Death (Morti),
but those were incomplete and have not been tested to work. These runes
have created in En an affinity with other inscribed runes. Often times
he only needs to touch them in order for them to activate. However,
because the runes are simply using his body as an energy source rather
than a medium, every time En uses a rune, it takes a toll on his life
span. He limits his use of the runes as much as possible, relying on his
pistols whenever he can.